Joshua Jebadurai- Tech Lead, 9 + years in the Games Industry. Josh leads engineering at Hammerplay where he
gets to work with the team on a variety of areas like prototyping, Setting up Framework, Tools development and
general end to end development. He specializes in Rapid Prototyping bringing high concepts and pitches to life in
breakneck speeds allowing for speedier design and development decisions. He works across HTML5 game
development and Unity 3D based games seamlessly, playing a pivotal role in both external game development and
Original game IP at Hammerplay. Prior to Hammerplay Josh worked with Gameloft and XMG as a game designer
and developer and did his Game design program from Vancouver Film School.