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Attending the following talks:


4th December 2018

8:00 am
Registrations - Day 1 - Hall 1
9:30 am
Masterclass on Freemium Design (Limited Seating - First Come, First Serve) - Room [G01][G02]
3:15 pm
Hybrid Level Generation System for Jetpack Joyride India - Room [G01][G02]
Character Design for Games and for Animated Films - Room [G03][G04]
The importance of Game-specific educational courses in game careers - Room [MR105][MR106]
4:00 pm
5 Genres, 5 Game Design Lessons - Room [G01][G02]
Understanding light and color from a digital artist's perspective - Room [G03][G04]
Careers in the game industry: Overview of roles and expected trends - Room [MR103][MR104]
Portfolio creation: How to showcase yourself to get that art or design role you want - Room [MR105][MR106]
5:00 pm
My biggest game design mistake - Hall 2
Part of the System: An Approach to Game Balance - Room [G01][G02]
Building a AAA art team in India - Room [G03][G04]
5:30 pm
Representing Indian Culture through Game Art - Room [G03][G04]
6:30 pm
IGDC BYOG Awards and Show - Hall 1

5th December 2018

10:00 am
Importance of Concepts in Game Design and their conversion into 3D assets - Room [MR103][MR104]
10:45 am
Five critical skills for artists’ career advancement - Room [MR103][MR104]
Adaptive Gameplay Aesthetics: A Disruptive Game Design Framework - Room [MR105][MR106]
12:00 pm
Standing out from the competition - Room [MR103][MR104]
2:00 pm
Breathing Life into the dead, creating believable zombies for the Walking Dead - Room [MR103][MR104]
Beating the bad habits that kill creativity (Limited Seating - First Come, First Serve) - Room [MR105][MR106]
2:45 pm
Art for diverse media - Room [MR103][MR104]
3:30 pm
Realistic Hair Production for AAA Characters - Room [MR103][MR104]

Legend

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