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Attending the following talks:


4th December 2018

9:30 am
Masterclass on Freemium Design (Limited Seating - First Come, First Serve) - Room [G01][G02]
11:00 am
Challenges in Building a Real-time multiplayer game (Limited Seating - First Come, First Serve) - Room [G05][G06]
1:45 pm
Under the Hood: Empowered Teams. Passionate Players - Hall 1
3:15 pm
Character Design for Games and for Animated Films - Room [G03][G04]
4:00 pm
Portfolio creation: How to showcase yourself to get that art or design role you want - Room [MR105][MR106]
5:00 pm
What do Game studios look for in people? - Room [MR105][MR106]
5:30 pm
A Career in games-the Why factor - Room [MR105][MR106]

5th December 2018

12:00 pm
Subnautica Postmortem - Room [MR105][MR106]
AI development in Unreal - Room [MR201]
2:00 pm
WIG-SIG Presents 'Creating an Inclusive Industry' - Hall 2
Offline to Realtime Rendering - Tech case study - Room [MR201]
2:45 pm
Realistic & Baking Lighting in games - A Tech breakdown - Room [MR201]
3:30 pm
Being In The Game - Hall 2

Legend

 Tech Keynote Careers Design
 Art Area 51